3D Artwork From Frank Deardurff

These artwork pieces are done with software called Bryce 3D. Many of these were designed nearly 20 years ago and were on a site that I had called "My Digital Dreams". Some of them were originally displayed at Deardurff.com my original site which I've now converted to genealogy research. These images are designed in a wireframe workspace to get the layouts and materials are then applied before rendering for the final artwork. Quite time-consuming but also fun and rewarding. Click the images below to see them larger on their own page.

glowl

Glow

By Frank Deardurff

This image was created in 2001 – working with lighting and motion.

firstimagel

First Image

By Frank Deardurff

This is the first image I created using the Bryce 3D software. A challenge getting the placement as I wanted.

Exploding

Exploding

By Frank Deardurff

This was more work than it might appear. Working with many elements to come up with this art from 2002. This is another of my favorites as I like the colors, refraction and just the illustration of energy. Plus I know the amount of time it took to construct this rendering.

eruption

Erupting

By Frank Deardurff

This one was kind of different from 2002. Decided to have two ground/sea level planes which kind of gave the eruption more impact.

Erie glow

Erie Glow

By Frank Deardurff

2001 art work working on refraction and placement into the rock form.

energy station

Energy Station

By Frank Deardurff

2002 sci-fi landscape. Mostly done in Bryce except for the current elements which I did in Photoshop.

Duality

Duality

By Frank Deardurff

This one is from 2003 working with reflections and materials mostly. Looking to see how sky elements reflected depending on placement of the horizon.

down town

Downtown

By Frank Deardurff

I like how this one turned out. A lot of time into this futuristic city landscape. Everything was done in Bryce 3D except the motion of the ship which I did in photoshop. This piece was done in 2003

Deep in the desert

Deep in the Desert

By Frank Deardurff

I didn’t date this one but I’m guessing early 2000’s I was working on negative space again with having a water level below the land elements and then negative space in the pipe structure. For negative space you had to create an element and then make it overlap with negative positioning. Looks more simplistic than…

crystalobservationl

Crystal Observation

By Frank Deardurff

I liked the reflections and colors in this sunset and crystal tower from 2005.

Cold and icy

Cold and Icy

By Frank Deardurff

Futuristic landscape from this 2001 art. Was going for sci-fi and working with some motion. Looked like a scene from a video game in the day.

citytopl

City Top

By Frank Deardurff

This one was rendered back in 2000 – working with shapes inside of glass. Placement was a bit tricky but I liked how it came out.

Christmas 2006

Christmas 2006

By Frank Deardurff

This came out as I hoped but looking back now I notice a few small details I should’ve added. The text was done in Photoshop but everything else was done in Bryce 3D.

Christmas 2003

Christmas 2003

By Frank Deardurff

A lot of work here. Remember this is not a photo nor was it done in photoshop this was all done in Bryce 3D with wire frame modeling. Except maybe the “Bethlehem Star”. I can’t recall now as that was many years ago.

Castle City

Castle City

By Frank Deardurff

This is the second rendering of this art. The first was “Before Castle City“. I took the original art and went a bit more futuristic with this 3D rendering from 2001.